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JG0328
~ When you have more than you need, build a bigger table, not a higher fence.

Age 25, Male

Videogame developer

Dominican Republic

Joined on 9/26/20

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JG0328's News

Posted by JG0328 - March 10th, 2024


Amazing Copter is available for free on Google Play Store!!


https://play.google.com/store/apps/details?id=com.Gammes.AmazingCopter&pcampaignid=web_share


Download and play to support our journey šŸ˜„


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1

Posted by JG0328 - May 3rd, 2023


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Iā€™m excited to announce that Iā€™ve published another game on Google Play Store, this time, a simple sliding puzzle game called, well you guessed it, ā€œSliding Puzzleā€.


You can download it for free, here! If you can leave a review Iā€™ll really appreciate it šŸ™


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Posted by JG0328 - April 14th, 2023


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Hello! I hope all of you are doing well. Iā€™ve been working on a small mobile game calledĀ Keep Falling, since April 4th.


Read more about it, here!


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1

Posted by JG0328 - March 31st, 2023



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Posted by JG0328 - March 31st, 2023


I've updated skin and launcher upgrades prices for BallDog!



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1

Posted by JG0328 - March 28th, 2023


Iā€™m excited to announce that our little game is now available to play directly in your browser, here, onĀ Newgrounds! If you have a Newgrounds account, it has the same benefits from the Android version:


  • Achievements
  • Scoreboards
  • Cloud Save

ļ»æ

Donā€™t forget to rate and leave a review after playing!


Best regards, JosƩ


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Posted by JG0328 - November 14th, 2022


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BallDog! was originally released on Google Play Store in 2019.


I always wanted to fix some issues the game had since launch, and in this year, I decided to relaunch it!


Read full post here.


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Posted by JG0328 - June 28th, 2022


Pain is real, but so is hope.


Back in 2016, I published my first game on Itch.io (it isn't available anymore). It was called Massi vs. JosƩ, a simple yet hard platformer game with 40 levels, 8 worlds with 5 each. It was my first game made with Unity.


I was so excited to finally release a game I built from start to finish. 6 months later, the game had ~80 downloads. To be honest, I felt a bit disappointed but I started working on another game. This time, a 2.5D action platformer called Night Ninja. The game lived up to its name because it never saw the light of day.


From 2017 to 2018 I continued working on prototypes and small projects: top-down adventure, space shooter, pong clones, etc. I decided to try developing a game for Android, and I took a game I made before for Newgrounds called BallDog! (also, not available).


We* developed the game and released it on Google Play. It had game breaking bugs, performance issues and other details but it managed to get +100 downloads! The gameplay was pretty simple and there was a shop to buy upgrades and skins.


This year, I decided to improve the game and fix those issues that haunted us back in 2019. We released (again) BallDog! on the Play Store with an improved and responsive UI, Google Play Games integration, 100% offline mode (yes, it had issues while being played offline) and no microtransactions.


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We're continuing its development, working on smaller bits and improving the overall game experience. It is a very simple game, but we built it from the ground up ourselves, learning on the go!


The game is available for download here.


After its development is finished, we're planning to release a version here, on Newgrounds.


I would love to go back and work on abandoned projects, like a full remake of Massi vs. JosƩ, which was in development in 2021. Here are some elements from that game:


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I hope I can share details about our projects beyond BallDog! within the coming months!


"We" because my cousin helps me with my personal projects.


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